⬡ Item Tree
♥ Titan Stats
Hit Points
Mana
Armor
Phys Reduction
Magic Reduction
HP Regen/s
Mana Regen/s
⚔ Offense
Attack Damage
Atk Cooldown
Atk CD (ramped)
Attacks/sec
Attacks/sec (ramped)
Physical DPS
Magic DPS
Total DPS
Total DPS (ramped)
✚ Sustain
Lifesteal/hit
Lifesteal/sec
Total HP Recovery/s
Crisis Regen
CDR
⚔ DPS Breakdown by Buff State
Loadout A
ScenarioPhysMagicTotalWall
⚠ Defense
Effective DPS Taken
Effective HP
Time to Die
Net HP/s
⚙ Constants & Formulas (click to expand)
Armor Formula
reduction = 0.06 × armor / (1 + 0.06 × armor)
damage_mult = 1 - reduction
Attack Speed
bonus_AS = 0.008 × CEL + item%
cooldown = BAT / (1 + bonus_AS)
Titan vs Structure
Titanic vs Fortified: 55%
Incoming Damage vs Titan
Ranged: 50% (reduced by armor)
Magic: 100% (reduced by MDR)
Stat Scaling
1 VIT = 50 HP + 0.1 HP/s regen
1 WIS = 20 Mana + 0.1 Mana/s regen
1 CEL = 0.8% Attack Speed
Titan Base
Damage: 130 at Lv2, +10/level
Armor: 6 at Lv2, +1/+2 alternating
✨ Active Item Effects (A)
Equip items to see effects
Note: Titan abilities (Nuke, Windwalk, Heal) and their interactions with items are not simulated. Only auto-attack DPS and passive effects are calculated.